Automatic Walls (For Construct 3)
Walls automatically shape themselves as they get created or deleted. Similar to RimWorld.
Features
- One function for creating and deleting
- Array and tilemap based
- Efficient cpu usage
- Easily change tile size and tilemap size with global variables
Instructions
- Open project in Construct 3
- Replace Tilemap with your own. Make sure to use the same tile order.
- Use as is or copy and paste the function (PickWallTiles) right after adding 1 (to create) or 0 (to destroy) to TileData array.
If there is any issue, please leave a comment and I will get to it ASAP.
Status | Released |
Category | Assets |
Author | Surreptitious Games |
Tags | building, construct-3, Game Design, Level Editor, mapmaker, rimworld, sourcecode, Tilemap, Tileset, Top-Down |
Purchase
Buy Now$2.00 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
AutoWalls.c3p 3.7 MB
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